Team statistics

Lets start with some team insights

Total damage to champions
?
30238
?
18283
?
19803
?
13372
?
5549
?
19646
?
9844
?
21623
?
14407
?
18194
Total damage to objectives
7507
54592
17151
19146
5165
4284
11224
3265
7387
3638
Total damage to buildings
7507
936
11704
1031
466
4284
1019
3265
2253
768
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Dancing Grenade (Q)

60xpressed

Deadly Flourish (W)

25xpressed

Captive Audience (E)

39xpressed

Curtain Call (R)

14xpressed

?

Jhin

Toughest Matchups

These champions counter Aatrox
?
Yasuo
53.4%
305 Matches
?
Veigar
53.2%
310 Matches
?
Xayah
53.1%
1026 Matches
?
Lux
52.7%
264 Matches
?
Nilah
51.4%
626 Matches
?
MissFortune
51.2%
4350 Matches
?
Vayne
51.2%
2191 Matches
?
Kaisa
50.9%
4656 Matches
?
Swain
50.9%
320 Matches
?
KogMaw
50.4%
1267 Matches

Skill path

Most popular ability leveling order
?
P
Whisper
?
Q
Dancing Grenade
1
4
5
7
9
?
W
Deadly Flourish
2
8
10
12
13
?
E
Captive Audience
3
14
15
17
18
?
R
Curtain Call
6
11
16

Summoner spell

Most popular spells
?
?
50.5% WR(45175 Matches)
?
?
49.5% WR(4126 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.52% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Jhin
?
Kai'Sa
2.50KDA2.00
0.45%Kill Participation0.33%
14Vision Score15
14,407Damage Dealt13,372
31Max CS Advantage3
67CS in First 10 Minutes50

Minions have varying gold values depending on their type, and the CS gap results in an approximate 326 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
?
?
1Max Level Lead1
Blue59,635G
Difference+10,194G
Red49,441G
?
13,765G
?
11,972G
?
13,262G
?
12,862G
?
7,774G
4,317G
2,045G
3,131G
1,626G
925G
9,448G
?
9,927G
?
10,131G
?
11,236G
?
8,699G
?